MTGPrice.com UX Redesign

by admin

posted April 22, 2013

category User Experience

I have teamed up with the cofounders at Quantitative Methods to spice up their Magic: The Gathering trading card price tracking service.  The goal is to improve the UI, increase revenus and prepare for future features.  I want to make the site appear more professional and trustworthy, clean and simple.  There are many business goals [...]

Injunuity Transmedia Site UX and Design

by admin

posted January 7, 2013

category Transmedia, User Experience

Link: injunuity.org Injunuity transmedia site features the educational effort that accompanies the animated PBS show.  I prototyped the site at a Mozilla Hackaton using Mozilla’s Popcorn.js technology which uses html5 to sync html and css with video.  We use this technology to bring in content from across the web to provide in-depth exploration of the topics the show is discussing. [...]

Injunuity

by admin

posted December 16, 2012

category Storytelling

Injunuity: Buried from MadLab Creative on Vimeo.   I am currently working as the Animation Director on Injunity, a television project featuring real audio mixed with music by Audiopharmacy.  It explores contemporary Native American thoughts about various topics.  Funded by ITVS and NAPT for PBS. It will air in 2013. Check out my Vimeo page [...]

Stanford University Visitors Kiosk

by admin

posted August 11, 2012

category User Experience

There are amazing projects that come along once and a while, this is one that I’m very proud of.  Stanford University recently invested resources in renovating their old track house into a sparkling, high tech visitors center.  They first hired IDEO to come in and develop a few concepts for the experience and to do [...]

Keeping Score

by admin

posted August 1, 2012

category Transmedia

While with Rolling Orange, Tane was proud to contribute to the design and development of the Keeping Score Transmedia website.  This official web portal for the PBS Television Series Keeping Score with Michael Tilson Thomas and the San Francisco Symphony has won much praise in the arts and education circles.  It is an excellent example [...]

Asurion Address Book Demo

by admin

posted June 1, 2012

category Storytelling, User Experience

The Asurion Address Book for Android provides a rich and dynamic way of organizing contacts, providing social networking updates and showing, at a glance, relationships between people.  Tane worked closely with the Asurion development team to define a compelling and functional interface that met not only their aesthetic and functional goals, but also their business [...]

myVibe.com (a boutique-a-zine)

by admin

posted April 5, 2012

category Ideas, User Experience

myVibe.com is both a magazine and a boutique.  Instead of a lookbook, like many fashion sites provide, myVibe has fashion stories who’s photography evokes certain feelings and styles – of vibes – and the users can rate the images to indicate how much the image reflects their personal vibe and style.  At the end of [...]

SFMoMa App Proposal

by admin

posted March 29, 2012

category Ideas, Mobile, User Experience

ArtMemes is an iPhone game that my team proposed as an answer to the SFMoMa’s open call for submissions. It is a game that is played within the walls of the museum, as players move through the galleries, they are asked to observe details of the artwork.  Keen observation skills are rewarded as players “collect” [...]

Game Scenarios

by admin

posted March 25, 2012

category Ideas, Storytelling

As a Design Strategist, there are certain tools I rely on to explore the effectiveness of a solution. Scenarios are one such tool that help to describe potential or perceived problems with the solution and demonstrates, through storytelling, how the solution addresses the problem.  Sometimes scenarios expose flaws with the solution (where it doesn’t solve core problems [...]

Tophatter Promo

by admin

posted March 20, 2012

category Storytelling

Tophatter was looking for an animation that reflected not only instructed people about the product but also one that expressed the brand.